1-1 Basic Principles of Piaget’s Theory
According to Piaget, assimilation occurs when new experiences are readily
incorporated into a child’s existing theories.
Piaget, accommodation occurs when a child’s theories are modified
based on experience
When disequilibrium occurs, children reorganize their theories to return to
a state of equilibrium, a process that Piaget called
of use)이다. 인지된 유용성은 어느 특정 시스템을 사용함으로 인해 자신의 업무수행능력을 향상시킬 수 있다고 믿는 정도라고 정의될 수 있으며, 이는 업무의 생산성과 효율성이 관련된 것으로 특정 기술을 이용하는 것이 개인의 업무 성과를 향상시킬 것이라는 주관적인 믿음 정도를 말한다. 반면 인
Limitations & Suggestions
1. The students can be overwhelmed by the requirements. That is, making a news script from an article and having news broadcasting in front of the class can be somehow difficult for them to perform.
In general, speaking in front of the class is considered demanding for Korean students. For the more, having news broadcasting in front of their peers can give
of time(시간낭비), Constantly under watch(항상 감시하에 놓임), Negative(부정적).......
③ 수업(instruction)에서의 장학은 주로 교사를 통제하는 도구로서 인식됨.
④ 장학(supervision)의 정의 : 관찰하다(watch over), 지시하다(direct), 살피다(oversee), 지휘하다(superintend) 등..
5) 새로운 의미의 SuperVision
① Richard Ingersoll(2
of field) 또는 인지과정과 인지구조의 체계화 (cognitive structure)의 체계화이다.
→ Lewin, Kohler, Koffka 등
2.인간본성에 대한 다른 시각
-학습이론은 '인간은 어떻게 학습을 하게 되는가' 에 대한 물음이다.
그런데 이것은 인간이란 과연 어떤 존재인가, 좀더 구체적으로 인간은 학습에 필요한 어떤
Ⅰ. 서론
마음과 마음의 작용을 알아야 폭넓고 원대한 안목의 사고력과 판단력을 기르면서 동시에 음악, 미술 같은 예술작품을 사랑하도록 가르치고, 자연을 사랑하고 보호하게 가르치고, 이웃을 사랑하도록 가르칠 수 있을 것이다. 그러나 이것은 입시위주의 교육을 강요하는 한국의 국가주의적 정
What is AI?
Artificial intelligence(AI) is the intelligence of machines and the branch ofcomputer science that aims to create it.
Al text books define the field as "the study and design of intelligent agents“
John McCarthy, who coined the term in 1956, defines it as "the science and engineering of making intelligent machines
History of AI
Beginning (1943-1951)
Early Interest Period
of A’s bluffing. This game structure is called, ‘Bluffing Game’. The game table in Bluffing game is here.
Table 3. Payoff table of bluffing game
A B Cooperate No Cooperation
Cooperate (3,3) (1,4)
No Cooperation (4,2) (2,1)
(3) Bully game
In the chicken game, B’s preference is same as that of the dead-lock game, and A’s preference is that of the chicken
1.3 Characteristics of SNG
In March 2011, Zynga had 7 of the 8 most popular games on Facebook (Osborne, 2011); CityVille alone had over 94 million users. Most of these games involved some sort of simulation-like gameplay (CityVille, FarmVille, FrontierVille, Café World, Mafia Wars, etc.).
However, these games offer simple game play and animation that fail to represent the cognitive eff
of my job.
8. Using electronic mail allows me to accomplish more work than would otherwise be possible.
9. Using electronic mail reduces the time I spend on unproductive activities.
10. Using electronic mail enhances my effectiveness on the job.
11. Using electronic mail improves the quality of the work I do.
12. Using electronic mail increases my productivity.
13. Using electronic mail mak